Lesson Plan : The Rhyming Train Game

Teacher Name:
 Ms. Keller
 Grade 2
 Language Arts

 The Rhyming Train Game
 Assist the students to learn and understand words that rhyme. They will begin with nursery rhymes, filling in the blanks to the songs and then actually playing the rhyming train game. The words can be written or have pictures that are cut out from magazines, depending on the academic level of the students. Some words to begin with are box, rake, chair, kite, frog, ball, rain, bee, pig, and cat.
 The goal of this lesson is to have the students describe words that rhyme. They should understand the meaning of why the words rhyme and know that they usually end in the same letters.
 All of the students are required to actively participate in the rhyming train game. They will sing nursery rhymes, fill in the blanks, and make paper plates with words. When the train stops and it is their turn to rhyme with the word on the plate they are expected to come up with an answer.
 8 white paper plates, crayons or markers, and chart paper.
 We will begin our lesson with singing nursery rhymes. First time the teacher will sing then the students will have their turn to sing the song. This will be done for several nursery rhymes so that the students become comfortable with the lesson.
 Then the students will fill in the blanks to the nursery rhymes. For example, "Jack and Jill went up the ____ to fetch a pail of water. Jack fell down and broke his ____ and Jill came tumbling after." This will be done for at least two songs.
 After filling in the blanks to the nursery rhymes we will have a group discussion about the words that rhymed. Then the students will give examples of words that rhyme to the teacher. The teacher will then write the words down on the chart paper. This will allow the students to have a visual aide to understanding words that rhyme.
 The teacher will make an example of a plate with the word on it based on the picture. Examples of words that rhyme will also be expressed throughout the beginning of the lesson.
Checking For Understanding:
 Always ask if there are any questions about the project. Then walk around the room during independent practice and praise or assist the students. The students will be observed throughout the lesson in order to keep track of their progress.
 Once every student has a turn to be the "engine" the game will be over. If the students had difficulty during the game we will take some time to go over the words together as a class.
 The progress of the students will be obtained by observation. The teacher will be working with the students throughout the lesson and therefore will be aware of their understanding.

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