Lesson Plan : Computer and Information Literacy

Teacher Name:
 Kevin Ellerman
Grade:
 College/University
Subject:
 Other

Topic:
 The curriculum provides quality content for the community (non-matriculating) learner that focuses on real-world skill development in the areas of: > Beginning information, technology, and computer literacy > Information and communications technologies
Content:
 >Computer Fundamentals >>Using the Internet and World Wide Web >>>Digital Media Fundamentals
Goals:
 >Provides a solid foundation in basic computer concepts and the essentials of hardware, software, operating systems, and the Internet. >>Covers exploring the Web using search engines, working with e-mail, internet safety, and creating Web pages. >>>> Teaches students how to get started with digital media, including music, photography, and video.
Objectives:
 This step-by-step course provides the foundation for teaching basic technology skills in a hands-on manner. Designed for use in community technology centers (CTCs) or telecenters, the curriculum aims to help individuals gain critical twenty-first century workforce skills needed for today's "knowledge economy" and, as well, to broaden digital inclusion. Community learners want to spend their time and money wisely. This curriculum was designed to anticipate, understand, and focus on the need these learners have for efficient, effective instruction. Well-designed instruction takes into consideration the community learner’s prior skill sets and provides new knowledge. This curriculum accommodates a wide variety of backgrounds and pre-existing skills. Each course was built with an awareness of common job tasks and knowledge levels. Community learners come to learning and expect to be treated as independent, unique, capable people. This curriculum can be used in a classroom setting or as a tool for self-directed, self-paced learning. Action-oriented, community learners expect learning to be directly applicable to their professional responsibilities as well as their personal pursuits. This curriculum contains many examples of practical, real-world examples and applications designed to appeal to a wide range of learners. Lessons may be taught in a classroom-style setting, or as part of a self-paced learning program.
Materials:
 PowerPoint Slide Presentation 10 minutes PowerPoint Slides - Visual tool used to reinforce learning. Slides include lesson objectives and serve as a quick reference for all major tasks.
Introduction:
 Part I: Introduction to Computers Part II: Using the Internet and World Wide Web Part III: Digital Media Fundamentals
Development:
 Lecture 20 minutes Instructor Manual: Used by the instructor to prepare for and deliver instruction. Includes version of Student Manual with margin notes for instructor. Each lesson begins with clear-cut learning objectives. Each objective specifies a particular task students will be able to accomplish after completing the lesson. Student Manual: Primary textbook for student use in classroom, lab, office, or home. Key terms are shown in bold and defined the first time they are used.
Practice:
 Step-by-step tutorials are the backbone of each lesson. The lessons are based on tasks that students might encounter in the everyday work world. This approach allows them to quickly see the relevance of the training. The task-based focus is woven throughout the series, including lesson organization within each unit, lesson titles, and scenarios chosen for practice files. Concepts are presented and illustrated with examples from many real-world scenarios, technology is explained clearly, and hands-on exercises enable students to begin applying what they know immediately. Most lessons end with 4–5 practice exercises that may build in difficulty and challenge students to understand and then apply knowledge. Student Practice Files: Sample application files for student use in classroom or lab. Enables students to complete step-by-step procedures and end-of-lesson exercises.
Accommodations:
  Notes - Additional information that enables students to explore a topic further can be found throughout the lesson text.
Checking For Understanding:
 Review of Quick Quiz Questions 10 minutes Quick Quiz Short quizzes at the end of each lesson assess what students have learned and how they would apply it. This end-of-lesson assessment goes beyond simple knowledge recall by asking students to explain how to accomplish certain tasks.
Closure:
 Key Points and Lesson Wrap-up 15 minutes Summaries of what students have learned in a lesson serve to remind them of key points and provide direction on what they should do next. Putting It All Together Exercises Students can work on these exercises during class time or outside of class. Students are to complete hands-on exercises at the end of lessons, so as to apply what they have learned to real-world projects. The answer key provides the best solutions for each exercise

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