- Chickscope 1.5-
Students raise chicken embryos in the classroom and obtain magnetic
resonance images through the Internet.
- Computer Clubhouse Network-
An after-school learning environment where young people explore their
own interests and become confident learners through the use of technology.
Using the "original" Clubhouse as a model, the Computer Clubhouse Network
supports community-based Clubhouses around the world.
- Foroidea- Under the auspicies
of UNESCO and sponsored by Obra Social Caja Madrid, Foroidea is an educational
project destinated to youth (16-18 years old). Consists of a Debate
Forum and Photograph Contest. Together with UNESCO we are spreading
the 2000 Manifest (International Year of Peace Culture).
- Intercultural E-Mail Classroom Connections
(IECC)- IECC is centered around several mailing lists. Through these
lists educators can learn about projects and exchange information.
- International Education and Resource
Network (IEARN)- I*EARN is a global network of schools.
- Little World Schoolhouse-
A nonprofit group of educators and business people working to bring
computing equipment, Internet access and curriculum to schools around
the world.
- Museum in the Classroom-
Illinois State Museum and Brookfield Zoo provide online access to museum
and zoo collections, data, and expertise. Students from partner schools
visit the museum and zoo to take digital images of their holdings and
meet with the staffs.
- ThinkQuest Netherlands- Homepage
for the Dutch ThinkQuest - an organization which stimulates the participation
of Dutch schools in the global ThinkQuest program.
- ThinkQuest, ThinkQuest Junior,
Tomorrow's Teachers- design education Web sites - ThinkQuest is
an online program that challenges students, educators at all levels
to develop educational Web sites for curriculum and staff development.
- Visual Understanding in Education- A
non-profit organization that conducts developmentally-based educational
research and disseminates its findings. Its mission is to foster cognitive
growth through interaction with art images, through specially designed
programs for schools and museums.
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