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A Step Towards the Creation of Educational Technology Standards

What's the Hype?

Every major educational organization is setting their sights on developing computer technology standards with good reason. "Generation D" (digital) learners will meet a workplace where using technology is as necessary as knowing how to read and write. The virtual office is challenging today's workplace by accounting for nearly 8% of the U.S. jobs. By 2007, 20% of the US workforce is expected to just roll out of bed to commute to work via online in a virtual office located in their home (Newsweek). Creating standards in any area of study requires a great deal of research. Most National and State Standards are established for areas of study that are subject to little change and currently possess a benchmark of some sort. Technology is a field that does not fit into either of these categories, because it changes daily.

In order to develop standards, we must first identify key skills which students will need in the future. It's not as easy as you think to ascertain the identity of these skills, because it's difficult to predict the future. Although, within the next ten years, the paradigm of workplace technology is sure to change. There are a few key technologies that corporate employees will need to have a comprehensive knowledge. To meet this challenge, we have identified key skills for consideration.

We consider all of the major technology skills students will need to fit into five major categories: Hardware, Internet Applications, Programming, Software, and Networking.

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