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Technology In The Classroom APPLICATION By: Jamshed N. Lam The NETS web site has eight lesson plans, which integrate technology into the ELA standards (NETS for student database, 2002). An example of this is a "Birthstone Project with a Multimedia Twist" (Curriculum Integration - ELA, Birthstone Project, n.d.). This lesson for grades 6-8 is more of an interdisciplinary project for an English language arts teacher, an earth science teacher, and a technology teacher. The students use English and language arts as the mode for expression. They learn about the material using technology such as online research, and an electronic presentation. The NETS Performance Indicators are 2, 4, 5, 7, 8, 10, while the corresponding ELA standards are 1, 3, 4, 5, 6, 7, 8, 10, 11, and 12. Similarly, grade 9-12 students read literature (fiction, nonfiction, poetry, drama) and view creations in other media and try to answer the thematic question: 'Who am I?' They compare the ways in which ideas are presented in different media and then create their own multimedia portfolios and personal Web pages that reflect who they are (Curriculum Integration - ELA, Discovering Ourselves, n.d.). The NETS Performance Indicators for this project are 1, 2, 3, 4, 5, 6, 7, 8, and 10, and the ELA standards they relate to are: 1, 2, 3, 4, 5, 6, 7, 8, 9, 11, 12. Although these are just two examples, the interdisciplinary theme is common in applications that use technology. Multicultural diversity is a big issue in trying to develop an appropriate teaching protocol. The World Wide Web and Internet provide an alternative to the traditional methods of teaching. A specific application is a multi-user domain (MU) which allows multiple users to log on to a coexistent environment (Sleeter and Tettegah, 2002). The MU can be object-oriented (MOO), text based, descriptive environments which are virtual online environments created for problem solving, live interaction and collaboration. Multi-user dimensions (MUDs) are more game oriented and often provide a fantasy world virtual reality approach. MOOs provide networks for various cultural groups for discussions about social justice, diversity, race, sexuality and identity. Educational MOOs help engage the students in role-playing, critical thinking, and problem solving activities. Being object-based, users create rooms and subjects. It is different from a chat room and is more like virtual classrooms. MOOs can be created by teachers as well as students for a variety of online learning and multimedia projects. They excite children when they are able to play games that involve critical thinking, imagination and virtual reality. LambdaMOO is an example of a MUD. MOOseCrossing is an example of a MOO for children. Collective story telling is a common writing practice in MUDs and MOOs (Bitter and Pierson, 2002 as cited in Sleeter and Tettegah, 2002). MOOs and MUDs require students to use text. This helps develop language, reading, vocabulary and writing skills. This is in association with National-ELA-3, 4, 5, 9, & 11, NYS-ELA-1, 2, 3, & 4, NETS-2, 4, & 6. Another application of technology in the classroom is the use of Assistive Technologies and especially for students with mild disabilities (Behrmann, 1995). There are seven areas where ATs are used to assist students with mild disabilities. They are:
Instruction with the use of these technologies make learning more efficient and more real for students who have difficulty with traditional methods of instruction. Previously, we talked about the use of Internet in the classroom. More specifically, we discussed Internet Project which involves collaborative learning between two or more classrooms that takes place over the Internet (Leu and Leu, 1999). A specific application is the use of Internet as an effective science teaching tool (Hassard, n.d.). A group of teachers have created on-line science classes. The site also contains collaborative science projects, each with a specific focus that groups can access and work on. Examples are:
Additionally, there are also Internet-based lessons in the science domain, which are web quest-like. Topics there include genetics and biomes and ecosystems in biology, the history of the earth and cloud formation in earth science, the atomic theory in chemistry and waves and gravitational forces in physics. In all these examples, students are expected to use technology to perform research, analyze, explore, become familiar with and find solutions. This is in line with National-ELA-1, 2, 4, 7, 8 and 12, NETS-3, 4, 5, and 6, NYS-MST-2, 4, 5, 6, and 7. |